top of page
Picture1.jpg

Welcome

About Me

I'm Kevin Schwartz, a Dutch citizen who graduated from Design and Productions at Breda University of Applied Sciences (formally: NHTV) and is currently looking for a job in the game industry.

Top 3 Projects:

My Responsibilities

  • Designing the Pickpocketing System.

  • Re-Designing / Optimizing the Falling Lantern.

  • UI Design and Functionality.

  • Create a QA Document and Test Plan.

Child of Lothian

Steam Game

Game / Tech Designer

Game:

Genre:

Platform:

Engine:

Development Time:

Team Members:

 

Origin:

Child of Lothian

Stealth

PC

Unreal

35 Weeks

10 Designers - 5 Programmers -

9 Visual Artist - 22 Outsource

School Project

My Responsibilities

  • Designing the Move set.

  • Programming the movement and moves in C#.

  • Animation.

  • UI/UX Functionality.

iCGpum.gif

RWBY Moonlit Crisis

Fighter

PC

Unity

50 Weeks (On Hold)

Me - 2 Art Outsource

Fan Project

Game:

Genre:

Platform:

Engine:

Development Time:

Team Members:

Origin:

Game / Tech Designer (& Art)

Fighting Game Prototype

RWBY Moonlit Crisis

My Responsibilities

  • Designing and Programming using Blueprints.

  • Optimization.

  • Guiding Non-Experienced Insource.

  • UI/UX & Tutorial Functionality.

Game N/A
officeLevel.gif

Sustainability Game

Supply Chain Sim

PC

Unreal

54 Weeks

Me - 5 Insource

Internship Project

Game:

Genre:

Platform:

Engine:

Development Time:

Team Members:

Origin:

Game / Tech Designer (& Producer)

Yellowstar Solutions & Big Mile Project

Sustainability Game

bottom of page